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Ted DiNola, Games Person | Esdin

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(DON'T) Go Indie After College
Everyone's path into and through the game industry looks different. In this GDC 2018 talk, I had the privilege to present my own...
Apr 8, 20221 min read

Be Generous: VR Design Tips to Reduce Player Frustration
One of the most common pieces of feedback I give to developers is to be more 'generous' with interactions. Last year I took some time to...
Apr 6, 20221 min read

Rainbow of Flavor
Originally published July 2, 2014 - idle-chatter.com or "How I destroyed my stomach in less than 2 hours" Mountain Dew. Doritos. These...
Jul 2, 20141 min read
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