top of page
![](https://static.wixstatic.com/media/c837a6_d2247e64a7984ef6ba07a20dea95f81e~mv2.png/v1/fill/w_1920,h_1080,al_c,q_95,enc_avif,quality_auto/c837a6_d2247e64a7984ef6ba07a20dea95f81e~mv2.png)
.
Ted DiNola, Games Person | Esdin
![29381019-8C11-4D01-9327-9D8BD5731FF7_1_105_c.jpeg](https://static.wixstatic.com/media/158a5c_326fe6f204504e60baa70523be17b339~mv2.jpeg/v1/fill/w_467,h_467,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/29381019-8C11-4D01-9327-9D8BD5731FF7_1_105_c.jpeg)
Search
![](https://static.wixstatic.com/media/158a5c_8f11b78290284c9a8d6464e7f47451c9~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/158a5c_8f11b78290284c9a8d6464e7f47451c9~mv2.webp)
![A Parable About Starbucks](https://static.wixstatic.com/media/158a5c_8f11b78290284c9a8d6464e7f47451c9~mv2.jpg/v1/fill/w_209,h_157,fp_0.50_0.50,q_90,enc_auto/158a5c_8f11b78290284c9a8d6464e7f47451c9~mv2.webp)
Oct 17, 20233 min read
A Parable About Starbucks
A Parable About Starbucks (that's actually about pitching)
![(DON'T) Go Indie After College](https://static.wixstatic.com/media/158a5c_ea872c9983a04bb4974f9cb63a510cc5~mv2.png/v1/fill/w_209,h_157,fp_0.50_0.50,q_95,enc_auto/158a5c_ea872c9983a04bb4974f9cb63a510cc5~mv2.webp)
Apr 8, 20221 min read
(DON'T) Go Indie After College
Everyone's path into and through the game industry looks different. In this GDC 2018 talk, I had the privilege to present my own...
![Productive Procrastination](https://static.wixstatic.com/media/158a5c_16b0a38c25844bb6b827ae25d30e9b56~mv2.png/v1/fill/w_209,h_157,fp_0.50_0.50,q_95,enc_auto/158a5c_16b0a38c25844bb6b827ae25d30e9b56~mv2.webp)
Mar 8, 20144 min read
Productive Procrastination
Originally published March 8, 2014 - idle-chatter.com I am two weeks away from showing off a game at a showcase in a house at the Game...
![Touching Me, Touching You – Reaching out to Players](https://static.wixstatic.com/media/158a5c_fefd594eb74b4e26b057b6e076b172ab~mv2.png/v1/fill/w_209,h_157,fp_0.50_0.50,q_95,enc_auto/158a5c_fefd594eb74b4e26b057b6e076b172ab~mv2.webp)
Oct 16, 20124 min read
Touching Me, Touching You – Reaching out to Players
Originally Posted October 17, 2012 - idle-chatter.com After months spent hunched over a laptop, vertebrae in protest and hands ruined...
![Borrow/Copy/Steal - The Fine Line Between Inspiration & Cheekiness](https://static.wixstatic.com/media/158a5c_3d5c2d7654d7412394e6bf4ba85149a2~mv2.png/v1/fill/w_209,h_157,fp_0.50_0.50,q_95,enc_auto/158a5c_3d5c2d7654d7412394e6bf4ba85149a2~mv2.webp)
Aug 17, 20125 min read
Borrow/Copy/Steal - The Fine Line Between Inspiration & Cheekiness
Originally Posted August 18, 2012 - idle-chatter.com Games are, by their very nature, unoriginal. We borrow ideas from each other, warp...
bottom of page