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Ted DiNola, Games Person | Esdin
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Oct 17, 20233 min read
A Parable About Starbucks
A Parable About Starbucks (that's actually about pitching)
Apr 8, 20221 min read
(DON'T) Go Indie After College
Everyone's path into and through the game industry looks different. In this GDC 2018 talk, I had the privilege to present my own...
Mar 8, 20144 min read
Productive Procrastination
Originally published March 8, 2014 - idle-chatter.com I am two weeks away from showing off a game at a showcase in a house at the Game...
Oct 16, 20124 min read
Touching Me, Touching You – Reaching out to Players
Originally Posted October 17, 2012 - idle-chatter.com After months spent hunched over a laptop, vertebrae in protest and hands ruined...
Aug 17, 20125 min read
Borrow/Copy/Steal - The Fine Line Between Inspiration & Cheekiness
Originally Posted August 18, 2012 - idle-chatter.com Games are, by their very nature, unoriginal. We borrow ideas from each other, warp...
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